Option "searchpath" "shader" ".:myshaders/" Projection "perspective" "fov" 75 Display "shaders.tif" "file" "rgb" Format 1280 1024 1.0 Translate -2.5 0 16 Rotate 26 0 1 0 WorldBegin LightSource "ambientlight" 1 "intensity" 0.5 TransformBegin Translate 3 4 -8 LightSource "pointlight" 2 "intensity" 50 TransformEnd AttributeBegin Color [1 1 0] Surface "myplastic" TransformBegin Translate -1 0.2 -2.2 Sphere 1.5 -1.5 1.5 360 TransformEnd AttributeEnd AttributeBegin Color [1 1 0] Surface "myplastic" TransformBegin Translate 0.8 -2.2 1.2 Sphere 2.3 -2.3 2.3 360 TransformEnd AttributeEnd AttributeBegin Color [0 0.75 1] Surface "brushedmetal" TransformBegin Translate 0 4.9 0 Polygon "P" [ -4.9 0 -4.9 -4.9 0 4.9 4.9 0 4.9 4.9 0 -4.9 ] TransformEnd AttributeEnd AttributeBegin Color [0 0.75 1] Surface "brushedmetal" TransformBegin Translate 0 -4.9 0 Polygon "P" [ -4.9 0 -4.9 -4.9 0 4.9 4.9 0 4.9 4.9 0 -4.9 ] TransformEnd AttributeEnd Color [0.2 0.65 1] Surface "myglass" AttributeBegin TransformBegin Translate 0 0 -4.9 Polygon "P" [ -4.9 -4.9 0 -4.9 4.9 0 4.9 4.9 0 4.9 -4.9 0 ] TransformEnd TransformBegin Translate -4.9 0 0 Rotate -90 0 1 0 Polygon "P" [ -4.9 -4.9 0 -4.9 4.9 0 4.9 4.9 0 4.9 -4.9 0 ] TransformEnd TransformBegin Translate 4.9 0 0 Rotate -90 0 1 0 Polygon "P" [ -4.9 -4.9 0 -4.9 4.9 0 4.9 4.9 0 4.9 -4.9 0 ] TransformEnd TransformBegin Translate 0 0 4.9 Polygon "P" [ -4.9 -4.9 0 -4.9 4.9 0 4.9 4.9 0 4.9 -4.9 0 ] TransformEnd AttributeEnd AttributeBegin Surface "wood2" TransformBegin Translate 0 -5 0 Polygon "P" [ -25 0 -25 -25 0 25 25 0 25 25 0 -25 ] TransformEnd AttributeEnd AttributeBegin Color [0.2 0.2 1] Surface "myglass" TransformBegin Translate 9 0 0 Sphere 3.2 -3.2 3.2 360 TransformEnd AttributeEnd AttributeBegin Color [1 1 0] Surface "myplastic" TransformBegin Translate 9 0 0 Sphere 1.2 -1.2 1.2 360 TransformEnd AttributeEnd WorldEnd